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In its cat-and-mouse fight against cheaters, Activision has gone from creating cheats to mere . Modern Warfare II and Warzone 2.0 Hackers who use prohibited tools (such as wall hacks) to obtain additional information and gain an unfair advantage over other hackers.
If Activision’s systems detect or suspect a fraudster, may be expanded. These have no effect on legitimate players and are designed to confuse hackers. This is the really smart part. Ricochet’s Anti-Cheat According to his team, each hallucination is a clone of the actual player in-game. Hallucinations move, view, and interact with the world in the same way that human players trick imposters into thinking they’ve encountered real enemies.
Ricochet said a cheetah wouldn’t be able to tell the difference between a hallucinating player and a real player at first glance. are doing). Hallucinations release the same kind of hidden information cheaters receive on legitimate players through illegal tools. Hallucinations also unfold near the suspected impostor. If shady players respond even slightly to hallucinations, they come forward as hackers.
Activision
Meanwhile, Ricochet scaled back one of its anti-hacker measures. It’s called Quicksand, and oddly enough, it slows down Call of Duty imposters or freezes them in place. Control schemes can also be confusing. An updated version of Quicksand may be added in the future, but is on hold for now.
“Quicksand was a fun mitigation to deploy against malicious attackers, but it could also be very visually jarring for those in the lobby.” To read. “Imagine coming out of a hot zone and in the middle of a rotation, encountering an enemy moving at a snail pace.
Meanwhile, Ricochet provided an update on their efforts against cheaters. “Within his first two weeks of starting this detection, global use of these devices dropped by 59%. Modern Warfare II and war zoneTeam Ricochet writes: “Of those users, 57 percent never used the device again.” Persistent users of such devices would be punished, the anti-cheat team noted.