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The game creation process usually starts with the mechanics. There tends to be input methods that developers want to consider, and sometimes storylines that they find particularly strong in an interactive setting. There is usually a central theme based on a genre such as “first-person shooter” or “isometric roguelike”, and games are organized within this framework, with details and proper nouns crystallizing along the way.
in the case of Lorelei and Laser EyeShimogo started with the name.
“There wasn’t one ah It’s a moment,” Simogo co-founder Simon Flesser told Engadget. “There was a title that I really liked, and I’ve been trying to understand what a laser eye is from there.”
Lorelei and Laser Eye Simogo is the ninth major game from renowned Swedish studio Simogo. device 6, ear walk and Sayonara Wild Hearts.Shimogo Revealed Lorelei In June 2022, a noir-inspired trailer promises a murder mystery, a maze of deception, and a memory palace. Behind the text in the trailer, a fashionably dressed woman moves lazily, her eyes glowing red as she wanders the vast black-and-white grounds of the property.
Shimogo didn’t divulge too many details, but Lorelei At the time of its debut, it was not very clear for the next year. The game’s latest trailers include his 1847, 1963, and 2014 years, hinting at international espionage with a paranormal twist, and testing the player’s ability to recognize patterns and solve puzzles. I am emphasizing. “Remember the Maze?” the trailer asks over and over again.
So here are some basic details Lorelei and Laser Eyedirectly from Fresser:
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A third-person puzzle adventure.
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it is non-linear.
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There are about 150 puzzles to solve.
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It will also appear on PC and Switch.
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The stage is “surreal memory of a house”.
Lorelei and Laser Eye Manipulate your camera in 3D space to bring out your best ideas. Sayonara Wild Hearts By changing mechanics and perspective. It feels strange, well, that’s what it is.
“This project is transformative and that is reflected in the theme,” Fresser said. “This is not a single concept, but rather a collection of ideas over time. I have a lot of ideas for
Players control objects such as cameras, computers, and locks. They read passages from books and magazines. Fresser said they will be playing a game within a game.
“We try to instill a sense that things are not what they seem,” he says. “It’s not about fear, it’s about constant ambivalence, there’s no good or bad. It makes you wonder if you’re not.”
Basically, Shimogo wants to confuse your mind.This is like a studio jam – previous games are like ear walk, sailor’s dream and device 6 You’ve done a good job at the mercy of surrealism and the paranormal.
“I think something interesting will happen when you start merging realities,” says Fresser. “when [a piece of] The media starts talking about our reality as if it were a story within reality, but somehow it ends up being more real. It sneaks into your head in a very specific way. You become the protagonist of the story. ”
No release date Lorelei and Laser EyeHowever, it is being published by Annapurna Interactive and is set to launch on PC and Switch in 2024. His second trailer for the game was released last week. At the end, a series of maze blocks flash on the screen and are arranged as if they were words in a sentence. Solving his one of Lorelei’s puzzles feels like a challenge, or an invitation. It feels like the game has already started.
At least one person on Steam claims to have converted a maze block into a complete thought, and the results seem to fit nicely (linked herefor those interested). I asked Fresser for the correct translation of the mystery block, but he did not provide one. Instead, he simply said, “Everything is a puzzle.”