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Blizzard is giving gamers another chance to try Diablo IV before officially arriving. The game’s Server Slam gives console and PC players his 48 hours to explore the prologue and the first act. The publisher prepares the infrastructure for his June 6th launch of his highly anticipated Dungeon Crawler.
The Server Slam will run from May 12th at 12:00 PM PDT until May 14th at 12:00 PM PDT. Open to players on Windows PC, PS5/4, Xbox Series X/S, or Xbox One. The event supports couch co-op, cross-play, and cross-progression, and can be played with all five of his characters his classes: Barbarian, Druid, Sorcerer, Rogue, and Necromancer.
The 2-day event limits character progression to level 20. After that, you will no longer receive Ability Points (although you will still be able to acquire new equipment). Additionally, progress will not carry over to Server Slam if played during the game’s Early Access or Open Beta period. Nor does it transition from Server Slam to launching games.
Blizzard offers Server Slam participants a challenging boss fight in Ashava, described as “one of Burning Hells’ most savage plots.” Monsters with “her two blades of sharp arms, scales more powerful than plate her mail, desperate to tear apart all who stand in her quest to bathe Sanctuary in toxic bile” are level It should be a formidable challenge for players under 20. However, anyone who defeats her can get Ashaba’s Mount Her Trophy Cry, which carries over to the final launch. Additionally, from his first two Beta Weekends, the First Casualty title (reaching Kyova Shad with one character), the early Voyager title, and the Beta Wolfpack cosmetics (both reaching level 20 You have another chance to win trophies including character).
Blizzard will begin pre-downloading Server Slam on May 10th at 12pm PDT, two days before the event.You can read the full installation instructions hereand if you’ve joined (and haven’t uninstalled) a previous beta, you’ll see Server Slam updates available for download.
Engadget’s Igor Bonifacic tried Diablo IV We were cautiously optimistic in our December preview and recent beta. While staying true to the franchise’s familiar roots, it revealed an impressive attention to story and gameplay detail as the upcoming titles slowed its pace. Given the record, and the memory of the debacle, we’ll have to wait and see if Blizzard can “keep the landing.” Diablo IIIReleased in 2012.